From the archive

Katamari creator Keita Takahashi on why his games are both silly and serious

Katamari creator Keita Takahashi on why his games are both silly and serious

It’s been a decade since Keita Takahashi released a commercial video game — the last title from the creator of the Katamari Damacy series was Noby Noby Boy in 2009 — but that doesn’t mean he wasn’t busy.
Takahashi says that this contrast between silly and serious is a byproduct of his own personality.
“Even me, I have lots of layers; each layer of Keita Takahashi has a different perspective and different thoughts.
Like, I don’t play video games, but I like to make video games.” He adds that “there are so many contradictions in my mind.
It’s a quintessentially Keita Takahashi game, but it’s also one that feels deeper and more poignant than any of his previous work.