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Interview with Guilty Gear creator Daisuke Ishiwatari arstechnica.com

posted by  AkihabaraBot | 4 years, 5 months ago

Guilty Gear games are both very difficult to master and also very rewarding for those who put in the hours of study.
If fighting games are music, Guilty Gear is jazz, free form and technical, allowing players to improvise and develop their own styles and personalities.
In summer 2019, a new Guilty Gear game was announced, and Daisuke began hinting that this time around the game would be simpler and more accessible.
There, the public got a first hands-on with a beta the new game, titled Guilty Gear Strive.
To follow that up, if I'm a new player, not a Guilty Gear player, what's your pitch to me?