Kirby’s Adventure – 1993 Developer Interview shmuplations.com

posted by  banzaitokyo | 2 years, 3 months ago in Art & Culture

—How did you come up with the idea for the adorable character of Kirby?
Sakurai: Just after I joined Nintendo, they were accepting game design plans for “a game that anyone could enjoy.” That got me thinking, “I want to make a cute main character who everyone will love!” The game I ended up making then was the Kirby’s Dream Land for the Game Boy.

Iwata: When someone really loves a character, they like to sketch them in their notebooks, right? That’s why we gave Kirby a simple circular design, so anyone could draw him.